Main modeler on Ghidorah, involved on all aspects ( topology ( team work), UVS ( team Work), maya modeling and Zbrush high definition sculpt).
Worked on everything except the head, involved during 10 months on that creature, Simon Green worked on the head, a few artits were involved during a short time, Damien Guimoneau helped on the legs, Kurtis Dawe helped on the torso and wings. Sean Mills was the Lead Modeler on the show and Anthony Sieben and Peter Aversten worked on the textures.
I sculpted the wings for the concept version of Rodan and worked on the high definition + topology for Mothra abdomen area only